Welcome to the August 1999 issue of
The Guild Companion
Table of Contents
- Words from the Wise (Guys) - Nicholas HM Caldwell
The Editor reveals more about future products to be reviewed and talks about our new Affiliate Program - The Journal of Talae Coldfoot (Part 2) - Laurie Mahaffy
A tale of the World of Laernon wherein Talae is admiited into the Church of Ebu and joins Leythan and Liulni on a joint mission. (Fiction) - The Mallorn Company - Prologue - Lowell R Matthews
A tale of The World of Novi describing the events leading to the formation of The Mallorn Company, a band of heroes whose purpose is to undo the evil of the Iron Chancellor. (Fiction) - The Mallorn Company - Chapter 1 - Lowell R Matthews
A tale of The World of Novi wherein Finlaure gathers the first members of The Mallorn Company together. (Fiction) - The Mallorn Company - Chapter 2.1 - Lowell R Matthews
A tale of The World of Novi wherein Finlaure meets his match. (Fiction) - The Mallorn Company - Chapter 2.2 - Lowell R Matthews
A tale of The World of Novi of many meetings (Fiction) - Review: THE EXTRAORDINARY ADVENTURES OF BARON MUNCHAUSEN - Nicholas HM Caldwell
A role-playing game that needs neither GM nor preparation and whose rules can be mastered in less than five minutes! Unbelievable? Read on. (Review) - Review: AND A 10-FOOT POLE - Nicholas HM Caldwell
A "Standard System" sourcebook covering equipment and technology from the Stone Age to the present day. Is it more than just a 10-foot pole for every era? Read on. (Review) - Review: EMER I HAESTRA - Jay A Howell
The first of the new Shadow World supplements to be written by Terry Amthor!(Review) - The 5% difference, a review of Rolemaster Fantasy Role-Playing - Brent Knorr
ICE's new repackaging of Rolemaster brings the heart of RMSS into a single book. This article is both a review and a thorough examination of what's changed between RMSS and RMFRP.(Review) - Convention Report - Baroquon - Nicholas HM Caldwell
A report from the the top gaming convention in the UK this year. A convention that will mysteriously last eight weeks ... - The Scholar's Bookshelf : Diseases and Poisons - Laura Trauth
Diseases and poisons can challenge the mightiest player-characters. Laura reviews several books and on-line resources which provide game-level detail on these topics, and converts a poison reference system into simple yet realistic game mechanics for Rolemaster and Hero - The City of Hope - Steve Arensberg and John W Curtis III
In the third of our three-part mini-series, the creators of ICE's new gameworld reveal Nyevaerie, a city of hope amidst the turbulent world of the Bladelands. - Middle-Earth : The Heroines - Jean-Paul Keulen
A themed deck for the Middle Earth Collectible Card Game. (MECCG) - Clarissa - A Lady of Middle-Earth - Joe Mandala
Out of the shadows steps Clarissa, "The Blind Sneak", a fully fleshed character for all your Middle-Earth games. (Middle-Earth : MERP/Rolemaster) - The Hands of The Healer - The Tantûraki - Lowell R Matthews
Rescued from the Cutting Room Floor comes an article on the arts of healing in the southern land of the Tantûraki in Middle-Earth (Middle-Earth : MERP/Rolemaster) - Predator : Deadliest of the Species - Glen E Terry
An in-depth look at the Predator race with conversion notes for Space Master.
Editor's note: This is an artwork-rich article so may take significant time to download on slower connections.(Space Master) - Predator : From The Secret Files of Jean-Paul Querin - Glen E Terry
Cultural material on the Predator race. (Space Master) - Predator : Armor and Weaponry - Glen E Terry
Converting Predator armor and weapon systems notes into Space Master terms. (Space Master) - Interface 4: MACs, Smartguns, and You - Michael A Bott
In the Dark Future of RMSS, shoot first and ask questions later. (RMSS) - The Weapons of Laernon - Randy Campbell
A set of weapons unique to the world of Laernon which could spice up any Rolemaster game. (RM2/RMSS/RMFRP) - Three Rounds for Casting - Joel Blair
Normally Rolemaster spells take three rounds, two for preparation and one for final casting. Have you ever asked "Why?". Joel has and here's his answer. (Rolemaster) - Magical Stages of Tech Advancement - Joel Blair
We're used to the idea of technology advancing in stages. But what about magic? Joel proposes a scheme of magical tech levels. (Rolemaster) - Toast Law - Lyn Mortenson
Because we can. Just read it, OK? (Rolemaster)