Welcome to the December 1999 issue of
The Guild Companion
Table of Contents
- Words from the Wise (Guys)
- Nicholas HM Caldwell
The Editor celebrates the first anniversary of The Guild Companion, looks into the future, and comments on the new developments in the UK RPG industry.
- Press Release: Pelgrane Press to publish Dying Earth RPG - Pelgrane Press
- Press Release: Nightfall Games joins forces with Hogshead Publishing - Nightfall Games
- Desert Detour (Part 2)
- Suzanne Searle and Jay Howell
Ceyenna finally learns the contents of the mysterious package looted
from the ancient burial site at the behest of her cat-god Andaras.(Fiction)
- Leythan's History (part 5) - Jeff
Anderstedt
A tale of the world of Laernon concluding the history of Leythan Nighthunt. The young werewolf
learns the hard way about life, and betrayal, within the military.
(Fiction)
- Review: 7TH SEA GAME MASTER'S GUIDE
- Nicholas HM Caldwell
The second core rulebook for probably the most eagerly awaited role-playing game debut this year.
What secrets of 7th Sea are revealed? (Review)
- Review: 7TH COLLECTIBLE CARD GAME
- Andy Fredricksen
The complete tour of the 7th Sea CCG, including card analysis, a sample game, and opinion. (Review)
- Review: TIKAL - Nigel Buckle
Explore the Mayan city of Tikal with this boardgame from Rio Grande Games. (Review)
- Review: GAMEMASTER'S NOTEBOOK - Rebecca
A Downey
A suite of campaign management utilities. Can this freeware software help you? (Review)
- Military Terms and Slang - Glen E Terry
Add realism to your modern and science-fiction games with this lexicon of military terminology.
- Dragon Slayer - Joe
Mandala
A themed Hero Deck for the Middle Earth Collectible Card Game. (MECCG)
- Races & Cultures: Middle-Earth: Racial Abilities - Joe
Mandala
By popular demand, racial abilities tables for Middle-Earth in both Rolemaster 2nd Edition and Standard System (Middle-Earth: RM2/RMSS/RMFRP)
- Trapped in Harnalda - Phillip Gladney
In the latest instalment (and Ready to Run Adventure) of our ongoing Angle campaign, the player-characters find themselves defending the town of Harnalda. Also included are guidelines to help the gamemaster run the battle sequence. (Middle-Earth: MERP/RM2/RMSS/RMFRP)
- Rolemaster Bestiary Part Three - compiled
by Lowell R. Matthews
The Nightmares of Xenar, dangerous and hostile entities from another plane, have arrived! (Rolemaster)
- Mythic Greece for MERP: The Trojans - Daniel
M Myers
Extend your Mythic Greece campaigns with the addition of the Trojans. (MERP/RM2)
- Interface 6: The Sprawl Dwellers
- Michael A Bott
The Dark Future of RMSS uncovers the lives of the Sprawl Dwellers. Includes Adolescence table and suggestions for character concepts. (RMSS/FRP)
- Eldritch Manipulations - Lowell Matthews, Helen Mazarakis and Aaron Williams
A new spell list to store, protect and transport items of importance. Usable in all versions of Rolemaster. (Rolemaster)