Starting characters in the World of Novi are given twelve free ranks in certain basic skills to reflect knowledge gained from early childhood through adolescence. These free ranks do not require the use of development points and are additions to the ranks normally developed during childhood (level 0) and apprenticeship (level 1). As shown below, the first six ranks are the same for all characters, the seventh is dependent upon gender, and the final five are dependent upon the character's living environment from infancy to early adolescence.
| Environments | ||
|---|---|---|
City—Port
|
Ranching Town/Rural
|
Farming Town/Rural
|
Fishing Town/Rural
|
Mining Town/Rural
|
Hunting/Trapping Town/Rural
|
Noble
|
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In the Environments table above, the main difference between all categories except Noble is the underlying economy of the region. In a typical fantastic medieval or Renaissance economy, it is not possible for an urban area to grow from a town into a city without navigable waterways to enhance trade. Towns and smaller rural population centers like villages and hamlets generally do not have the diversified economies of cities, but rather tend to focus upon one particular source of income. Nobles, of course, have their own specialized concerns.