Shao-Lin Monk Base List 1.3

Divine Discipline

Spell

Area of Effect

Duration

Range

Type

1. Balance*

caster

-

self

U

2. Adrenal Focus II*

caster

-

self

U

3. Tolerance I*

caster

1rnd/lvl

self

U

4. Unpain I*

caster

1min/lvl

self

Us

5. Faith's Guard

caster

10min/lvl

self

U

6. Adrenal Focus III*

caster

-

self

U

7. Face Shifting

caster

1min/lvl

self

U

8. Tolerance II*

caster

1rnd/lvl

self

U

9. Unpain II*

caster

1min/lvl

self

Us

10. Resist Interogation

caster

10 min/lvl

self

Us

11. Body Shifting

caster

1min/lvl

self

U

12. Adrenal Focus IV*

caster

-

self

U

13. Awake*

caster

-

self

Us

14. Unpain III*

caster

1min/lvl

self

Us

15. Adrenal Focus V*

caster

-

self

U

16. Tolerance III*

caster

1rnd/lvl

self

U

17. Monk's Sleep

caster

varies

self

U

18. Unpain IV*

caster

1min/lvl

self

Us

19. Meditative Sleep

caster

varies

self

U

20. Adrenal Focus True*

caster

-

self

U

25. Monk's Sleep True

caster

varies

self

U

30. Tolerance True*

caster

1rnd/lvl

self

U

50. Unpain True*

caster

1min/lvl

self

Us

 

Divine Discipline

1. Balance* - Caster gains +50 to any moving maneuvers performed at a walking pace (e.g., walking a 3" beam).

2. Adrenal Focus II* - Caster receives a +20 bonus for all Adrenal Moves.

3. Tolerance I* - Caster can ignore up to –10 in accrued penalties from injuries or concussion hit loss.

4. Unpain I* - Caster is able to sustain an additional 25% of his total concussion hits before passing out. Hits are still taken and remain when the spell lapses.

5. Faith's Guard - For the duration of the spell the caster receives a +50 to RRs vs. corruption or other evil based influencing spells or effects.

6. Adrenal Focus III* - As Adrenal Focus II*, except bonus is +30.

7. Face Shifting - Allows the caster to alter the form of his face to resemble someone else.

8. Tolerance II* - As Tolerance I*, except up to –20 in accrued penalties can be ignored.

9. Unpain II* - As Unpain I, except 50% additional hits may be sustained.

10. Resist Interogation* - Caster gains a +50 to RRs versus interogation and +50 to RRs versus mind reading spells that the caster is aware of.

 

 

 

11. Body Shifting - As Face Shifting, except the form of the body can be altered slightly to the general shape and size of the desired humanoid race (must be within 25% of the caster's normal mass).

12. Adrenal Focus IV* - As Adrenal Focus II*, except bonus is +40.

13. Awake* - Awakens the caster from any unnatural sleep (e.g., Sleep spell, sleeping drugs, etc.).

14. Unpain III* - As Unpain I, except 75% additional hits may be sustained.

15. Adrenal Focus V* - As Adrenal Focus II*, except bonus is +50.

16. Tolerance III* - As Tolerance I*, except up to –30 in accrued penalties can be ignored.

17. Monk's Sleep - This spell halves the normal amount of time needed for rest. For example, after a normal day, instead of needing 8 hours of sleep, the caster will need only 4. This spell will remain in effect for the duration of the sleep.

18. Unpain IV* - As Unpain I, except 100% additional hits may be sustained.

19. Meditative Sleep - During a normal sleep, the caster may make Perception rolls (that are not based upon sight), at no penalty.

20. Adrenal Focus True* - As Adrenal Focus II*, except bonus is +75.

25. Monk's Sleep True - As Monk’s Sleep and Meditative Sleep operating at the same time.

30. Tolerance True* - As Tolerance I*, except up to –50 in accrued penalties can be ignored.

50. Unpain True* - As Unpain I, except caster ignores all pain. Thus, he ignores all penalties (i.e., negative modifiers to actions) due to wounds and his hit total is double his normal hits plus his constitution (on a 1-100 scale). When he exceeds this limit he does not pass out, he dies from system shock.