from the Wise (Guys)
Editorial Rant, a.k.a. Torture by the Webmaster masquerading as a Guest
the thirteenth issue of The
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our thirteenth issue, the dawn of a new age is fast approaching. Dungeons
and Dragons 3rd Edition
is almost upon us for good or for bad. Now several of you out there are
probably saying 'So what?'. Ok, I'll admit I'm not a huge fan of D&D
(with or without the 'A', or the 2nd Edition tacked on), but this time
around something just might be different...
you take any of what I am about to write as gospel, you should know that
it's all blatant rumormongering. I'm not an insider leaking important
documents to the outside world, so I can't be sure how accurate this information
is. Please don't ask for my sources, if I told you I'd have to kill you.
why am I talking about D&D 3rd Edtion? Well, I've heard a lot
of interesting talk about what's different in the new edtion, and it really
does seem like WotC is making major modifications to how things are going
to work. Let me run down the major list of changes I've heard about to
date. (In no particular order)
Combat System: Well, sort of. It's really the same thing presented
in a logical fashion. Higher Armor Class is better and it's subtracted
from your opponent's roll (can you say Defensive Bonus?). Rumors
also have your proficiency with your weapon being added to the roll
(*cough cough* Offensive Bonus?).
Limits for Different Races:
Gone. People actually used them?
Methods for Rolling Stats:
Um, okay. I never used the "official" ones anyways...
More Exceptional Strength:
You know, the xx in 18/xx, the one that everyone always seemed to
get a 00 for... Goodbye and good riddance.
Tired of only swinging that sword once every minute? Ok, this doesn't
really change much, and other systems have had short rounds for a
long time now.
Spells for Mages:
Mages will be able to memorize more spells, based on Intelligence.
For example, a 1st level Mage with a high Int stat can
memorize and cast more spells each day. This is the first really big
change since the old system and will make Mages way more playable
at lower levels.
Clerics can "convert" any memorized spell into a healing spell. Nice
since your cleric can actually memorize potentially useful spells
and not have to worry about stocking up on, or running out of, healing
Lots of selectable tweaks for your character. More to come on that...
(*cough cough* Background Options.)
it's a short list, but there are two jewels in there: Mages get more spells,
and everyone gets Heroic Feats. Heroic Feats represent one of the biggest
changes in the game. Tired of playing a stock fighter? How about one with
a keen sense of smell, or maybe a light sleeper? Kinda feels like Deja'vu
doesn't it? I'm sure most of you can complete the list by flipping through
Talents and Flaws, or the background tables in Rolemaster Companion I.
can't really fault WotC for taking some of the best ideas from Rolemaster
(or a lot of other good role-playing games) and integrating them into
Dungeons and Dragons. After all I'm going to buy the 3rd edition
and will probably end up playing it a lot more often than Rolemaster.
I've long awaited a game that reaches for the middle ground between the
last rumor from me and then you get your chance to spread the gossip.
Rumor has it that WotC is going to be dumping the 3rd edtion
onto the market at near cost prices in an attempt to take over as much
of the RPG market as they can. Personally I just hope they can revive
the industry to some semblance of its former glory.
are probably more changes than the ones I've listed, so if you hear any
rumors be sure to post them on the Dungeons and
Dragons discussion board.
(for now ...)
go read the cool articles in this issue. While you're at it, go read all
the cool articles in the past issues you never had time to read. When
you're done with those go post your opinion about it all on the discussion
boards. And tell us what you think about the new look and feel of the
website. Oh, and yes, there will be another issue in April, but we'll
find some other fool to do the editorial. ;)
always, if you're not having fun you're doing it wrong,
Webmaster, and Guest Editor (like Nicholas will ever let me do this again!)
am I? Scrolls
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