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Words from the Wise (Guys)

An Editorial Rant, a.k.a. Torture by the Webmaster masquerading as a Guest Editor.

Welcome

To the thirteenth issue of The Guild Companion. Please bear with us while we make changes to the site, and as always feel free to provide feedback. After all, this site exists because you read it and you might as well get the best damn site we can make! Oh, and if you haven't, or if you didn't know to, please show your appreciation by voting for us on the RPG 100. (Don't do this more than once every other day). This is very inportant as a large amount of our traffic is generated by our high standing there. It's easy too, just go to the main page and click on the "Vote for Us on the RPG 100" in the banner at the top.

With our thirteenth issue, the dawn of a new age is fast approaching. Dungeons and Dragons 3rd Edition is almost upon us for good or for bad. Now several of you out there are probably saying 'So what?'. Ok, I'll admit I'm not a huge fan of D&D (with or without the 'A', or the 2nd Edition tacked on), but this time around something just might be different...

Before you take any of what I am about to write as gospel, you should know that it's all blatant rumormongering. I'm not an insider leaking important documents to the outside world, so I can't be sure how accurate this information is. Please don't ask for my sources, if I told you I'd have to kill you.

So, why am I talking about D&D 3rd Edtion? Well, I've heard a lot of interesting talk about what's different in the new edtion, and it really does seem like WotC is making major modifications to how things are going to work. Let me run down the major list of changes I've heard about to date. (In no particular order)

  • Revised Combat System: Well, sort of. It's really the same thing presented in a logical fashion. Higher Armor Class is better and it's subtracted from your opponent's roll (can you say Defensive Bonus?). Rumors also have your proficiency with your weapon being added to the roll (*cough cough* Offensive Bonus?).

  • Level Limits for Different Races: Gone. People actually used them?

  • New Methods for Rolling Stats: Um, okay. I never used the "official" ones anyways...

  • No More Exceptional Strength: You know, the xx in 18/xx, the one that everyone always seemed to get a 00 for... Goodbye and good riddance.

  • Shorter Combat Rounds: Tired of only swinging that sword once every minute? Ok, this doesn't really change much, and other systems have had short rounds for a long time now.

  • More Spells for Mages: Mages will be able to memorize more spells, based on Intelligence. For example, a 1st level Mage with a high Int stat can memorize and cast more spells each day. This is the first really big change since the old system and will make Mages way more playable at lower levels.

  • Clerics can heal: Clerics can "convert" any memorized spell into a healing spell. Nice since your cleric can actually memorize potentially useful spells and not have to worry about stocking up on, or running out of, healing spells.

  • Heroic Feats: Lots of selectable tweaks for your character. More to come on that... (*cough cough* Background Options.)

Okay, it's a short list, but there are two jewels in there: Mages get more spells, and everyone gets Heroic Feats. Heroic Feats represent one of the biggest changes in the game. Tired of playing a stock fighter? How about one with a keen sense of smell, or maybe a light sleeper? Kinda feels like Deja'vu doesn't it? I'm sure most of you can complete the list by flipping through Talents and Flaws, or the background tables in Rolemaster Companion I.

I can't really fault WotC for taking some of the best ideas from Rolemaster (or a lot of other good role-playing games) and integrating them into Dungeons and Dragons. After all I'm going to buy the 3rd edition and will probably end up playing it a lot more often than Rolemaster. I've long awaited a game that reaches for the middle ground between the two systems.

One last rumor from me and then you get your chance to spread the gossip. Rumor has it that WotC is going to be dumping the 3rd edtion onto the market at near cost prices in an attempt to take over as much of the RPG market as they can. Personally I just hope they can revive the industry to some semblance of its former glory.

There are probably more changes than the ones I've listed, so if you hear any rumors be sure to post them on the Dungeons and Dragons discussion board.

Farewell (for now ...)

Right, go read the cool articles in this issue. While you're at it, go read all the cool articles in the past issues you never had time to read. When you're done with those go post your opinion about it all on the discussion boards. And tell us what you think about the new look and feel of the website. Oh, and yes, there will be another issue in April, but we'll find some other fool to do the editorial. ;)

As always, if you're not having fun you're doing it wrong,

Clifford Hammerschmidt,
Webmaster, and Guest Editor (like Nicholas will ever let me do this again!)

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