RMSS vs RMFRP
Part 21 - Summary and Conclusions
Copyright Brent Knorr ©2002
Edited by Peter Mork for The Guild Companion
|5500 Rolemaster Standard Rules
||5800 Rolemaster Fantasy Roleplaying
This series of articles has examined the differences between Rolemaster Standard Rules and Rolemaster Fantasy Role Playing in detail.
Overall, the changes made between RMSS and RMFRP are very minimal and a character created with either set of rules would work perfectly fine. There are really no inherent problems with having a mix of books between the two systems. The only exception to this is Talent Law. If you use Talents and Flaws in your gaming group, I would highly recommend replacing RMSS Talent Law with RMFRP Character Law. If this isn't feasible, there is enough information in this series of articles to update your copy of Talent Law to match the changes presented in Character Law.
My other recommendation is to get a copy of RMFRP School of Hard Knocks: the Skills Companion. The expanded descriptions of the Categories and Skills are very helpful, and it adds several new Professions and Training packages to the game.
Any of the supplements that came out for RMSS that aren't available for RMFRP yet are still perfectly usable with RMFRP.
I hope this series of articles has proved useful, and feel free to post any questions, comments, or things I may have overlooked in the Discussion boards, or email me at email@example.com