
Words from the Wise (Guys) - Nicholas HM Caldwell The Official Word on Essence Companion and Castles & Ruins

The Collector - The Guild Companion, D. Andrew Ferguson, and Jarrett Sylvestre A d20 System-Rolemaster campaign module in a complete and unabridged edition

SYMKA Issue 1 - Sean McGinity When a set of ancient Tibetan artifacts is stolen, it's time for a team of superheroes to investigate.

Fumbles in adventure design - Robert Wenner Some thoughts on anachronisms to avoid when running traditional fantasy games
Superheroes and The World of Genetics - Sean McGinity An introduction to the setting of our new fiction serialization
SYMKA Hero Profiles - Sean McGinity Introducing the superheroes of the SYMKA and the World of Genetics setting

Playing MECCG - Resource Play - Nigel Buckle The second in a seven-part series on how to improve your MECCG games through better play

Lord of the Rings Grimoire - Decipher, Inc. A missing page from the GM Screen for Decipher's Lord of the Rings RPG
The Ruins at Deadman's Dike - Joe Mandala A Ready-to-Run scenario for Decipher's Lord of the Rings RPG

Campaign Record Sheets for Rolemaster - Kjell Roll Elgsaas A diverse collection of record sheets for Rolemaster campaigns
Rolemaster on the Web - Brent Knorr Resources for RoleMaster on the Web

Covenant Generations - David Johansen A concise introduction to a new Spacemaster universe set in the 28th century
Races of "The Covenant Generation" - David Johansen New nonhuman races and human subspecies for Spacemaster - designed for the Covenant setting but usable in other universes to avoid
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