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March2003

Editorial

Words from the Wise (Guys) - Nicholas HM Caldwell
The Official Word on Essence Companion and Castles & Ruins

d20 System

The Collector - The Guild Companion, D. Andrew Ferguson, and Jarrett Sylvestre
A d20 System-Rolemaster campaign module in a complete and unabridged edition

Fiction

SYMKA Issue 1 - Sean McGinity
When a set of ancient Tibetan artifacts is stolen, it's time for a team of superheroes to investigate.

Generic

Fumbles in adventure design - Robert Wenner
Some thoughts on anachronisms to avoid when running traditional fantasy games

Superheroes and The World of Genetics - Sean McGinity
An introduction to the setting of our new fiction serialization

SYMKA Hero Profiles - Sean McGinity
Introducing the superheroes of the SYMKA and the World of Genetics setting

Meccg

Playing MECCG - Resource Play - Nigel Buckle
The second in a seven-part series on how to improve your MECCG games through better play

Other Worlds

Lord of the Rings Grimoire - Decipher, Inc.
A missing page from the GM Screen for Decipher's Lord of the Rings RPG

The Ruins at Deadman's Dike - Joe Mandala
A Ready-to-Run scenario for Decipher's Lord of the Rings RPG

Rmss

Campaign Record Sheets for Rolemaster - Kjell Roll Elgsaas
A diverse collection of record sheets for Rolemaster campaigns

Rolemaster on the Web - Brent Knorr
Resources for RoleMaster on the Web

Spacemaster

Covenant Generations - David Johansen
A concise introduction to a new Spacemaster universe set in the 28th century

Races of "The Covenant Generation" - David Johansen
New nonhuman races and human subspecies for Spacemaster - designed for the Covenant setting but usable in other universes to avoid

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