Strategic Targeting revisited

Copyright Janne Hämeenaho © 2006

Edited by Peter Mork for The Guild Companion

"Strategic Targeting is a combat tactic (or a mechanism for showing-off) rather than a skill. Using this tactic, the player chooses which location to target rather than relying on the critical rol"

The attacker rolls his attack, adds his effective OB, and subtracts his opponent's DB at that location. For example, Arms Companion includes several different helmets that provide increased protection for the neck, face or throat. For normal attacks these items improve the overall DB a small amount; they are more effective at protecting against attacks that target the protected location.

Once the total attack roll has been calculated, damaged is determined normally using the weapon attack table. However, the defender's AT depends on the location targeted. For example, a rigid leather breastplate (AT9) does not protect one's kneecaps so an attack that targets the knees would be resolved as if the defender were wearing no armour (AT1).

Now the concussion damage, critical severity (if any) and hit location are known. If the attack results in concussion damage (but no critical), the strike was weak or clumsy. The attack struck the desired location, but it hardly matters because no critical was inflicted. If a critical is delivered, the attacker rolls the critical and references the appropriate table. Any listed damage is applied, but textual references to locations (if any) are modified to reflect the targeted location.

Option 2) Double rounds of stun for head strikes. Increase the severity of stuns for groin strikes (stunned -> stunned, no parry -> down).

Advantages of this system:

  • More combat options
  • A convenient tactic for bypassing heavily armoured locations
  • Easier to chop off a stunned opponent's head
  • A good way to show off
  • More blood


  • Strategic targeting is lethal when combined with Ambush (although this might be considered an advantage).
  • This approach results in more deaths: when the head is severed or shattered, the victim is dead. (This can be mitigated by interpreting some shattered limbs as a shattered nose or jaw.)