Cleric (Priest) of Nysdyn

Copyright Tim Harper (aka Samwise7) © 2009

Edited by Mario Butter for The Guild Companion

Focus: Nysdyn, the God of Chaos, Darkness, Destruction, Fire, and Water (some say Evil as well).

Culture (Temple Locations): Unlike many deities, Nysdyn does not ask for temples made of stone. Instead he demands his worshippers follow the tenets of his religion. It is said that the heart of each worshipper is a temple to Nysdyn.

Membership: The race of the Zhyll is the majority of the Priesthood of Nysdyn. But an exceptional few are of other races.

Benefits of Membership: +5 to all Navigation, Sailing, and Swimming skill maneuvers.

Restrictions: Elaborate ritual scarring and tattooing is required over most of the Priest's body. Multiple holy symbol markings resemble the following letter combination, but the letters are touching: oXo

Symbol: oXo (but the letters are touching)

Dress: Priests dress mainly according to their culture, and have no formal dress. They do however have a small water skin around their neck filled with clean water, and this water skin is often a PP Adder by use of the Holy Symbol spell.

Structure: There is no formal structure for the church of Nysdyn. Rather each Priest of Nysdyn operates alone, or with fellow Priests.

Philosophy/Purpose: The Priests of Nysdyn enforce the tenets of the religion. They also are forced to sacrifice one child of every brood of children, if the parents are unwilling, or can't perform the rite.

Activities: Priests can be formal leaders of groups of believers in cities, towns, or villages, or they can be itinerant Priests that wander the world enforcing the tenets of the faith on Zhyll believers.

Two Additional Favored Skill Categories: Priests of Nysdyn get 3 ranks in the Athletic, and Outdoor skill categories.

Spells Using Only the HARP Revised Book: Priests of Nysdyn have the following spells as their sphere. They gain access to all of the spells in the Priest of Nysdyn sphere and may select 10 spells from the Selectable Spells to bring their base spell list to a total of 20 spells.

Priest of Nysdyn Sphere: Bless, Calm, Cure Disease, Drain Life, Dreams, Harm, Holy Symbol, Major Healing, Neutralize Poison, Restoration

Selectable Spells: Animate Dead, Confusion, Control Undead, Create Undead, Darkness, Fear, Elemental Ball, Elemental Bolt, Elemental Weapon, Fire Wall, Hammer Strike, Sleep, Water Wall, Weapon's Fury

Spells Using the HARP Revised Book & Other Sources: Priests of Nysdyn have the following spells as their sphere. They gain access to all of the spells in the Priest of Nysdyn sphere and may select 10 spells from the Selectable Spells to bring their base spell list to a total of 20 spells. Most of the spells are from the HARP Revised Book, but those with * beside the name of the spell are from other HARP sources.

Priest of Nysdyn Sphere: Bless, Calm, Cure Disease, Drain Life, Dreams, Harm, Holy Symbol, Major Healing, Neutralize Poison, Restoration

Selectable Spells: Acid Ball*, Acid Bolt*, Burning Touch**, Clinging Shadows**, Conflagration*, Confusion, Control Aquatic Creature*, Darkness, Deepen Shadows**, Fear, Elemental Aura (Fire or Water)*, Elemental Cone (Fire or Water)**, Elemental Line (Fire or Water)**, Elemental Missile (Fire or Water)**, Elemental Resistance (Fire or Water)*, Elemental Ball (Fire or Water), Elemental Bolt (Fire or Water), Elemental Weapon (Fire or Water), Fire Wall, Fiery Forge**, Fire Fiend**, Hammer Strike, Heat*, Inflict Injury*, Inflict Pain*, Purify Substance (Water)**, Shadow Armor**, Shadow Bolt**, Shadow Blade**, Smoke Fiend**, Summon Aquatic Creature*, Underwater Movement*, Unfog**, Water Corridor**, Water Form*, Water Wall, Weapon's Fury, Wounding*

*HARP College of Magics

**HARP The Codex