Lyric Ways

Copyright Phillip A. Ellis © 2010

Edited by Peter Mork for The Guild Companion

"Good poetry has a numinous power to affect people or to provide a glimpse of the supernatural"

The basic premise of this spell list is that good poetry has a numinous power to affect people or to provide a glimpse of the supernatural.

Level Spell Name Area of Effect Duration Range Type
1 Analyze Poetry self 24 hrs. self I
2 Detect Incantation self 24 hrs. self I
3 Analyze Incantation self 24 hrs. self I
4 Compose I 1 item 24 hrs. self F
5 Daily I 1 item 24 hrs. self F
6 Compose II 1 item 24 hrs. self F
7 Daily II 1 item 24 hrs. self F
8 Compose III 1 item 24 hrs. self F
9 Constant I 1 item 24 hrs. self F
10 Daily III 1 item 24 hrs. self F
11 Constant II 1 item 24 hrs. self F
12 Compose V 1 item 24 hrs. self F
13 Constant III 1 item 24 hrs. self F
14 Daily V 1 item 24 hrs. self F
15 Compose X 1 item 24 hrs. self F
16 Constant IV 1 item 24 hrs. self F
17 Daily X 1 item 24 hrs. self F
18 Constant V 1 item 24 hrs. self F
19 Mass Composition 1 item 24 hrs. self F
20 Lord Compose 1 item 24 hrs. self F
25 Daily XX 1 item 24 hrs. self F
30 Constant X 1 item 24 hrs. self F
50 Compose True 1 item 24 hrs. self F

1. Analyze Poetry—The bard who casts this gains knowledge of all relevant technical details of a piece of poetry, so that the bard may, with a successful static maneuver, create a similar poem of the appropriate form to the one studied.

2. Detect Incantation—By studying a given poem, the bard can determine whether any spells have been embedded using any of the spells on this spell list, but not what those embedded spells are, nor the relevant passages in question.

3. Analyze Incantation—By studying a given poem, the bard can determine what spells have been embedded using any of the spells on this spell list, as well as the relevant passages in question.

4. Compose I—By means of this spell, the bard embeds a 1st level spell into a passage of poetry that is two lines in length per level of spell embedded. Once recited, the embedded poem takes effect, and the magic of the spell fades, so that subsequent recitations have no effect.

5. Daily I—As Compose I, except that only 1st level spells may be embedded in a passage of two lines in length per level of spell embedded. Further, the magic of this passage does not fade with the first recitation, but may be repeated up to a maximum of one time a day, so long as that particular copy of the poem remains legible.

6. Compose II—As Compose I, except that 1st to 2nd level spells may be embedded.

7. Daily II—As Daily I, except that 1st to 2nd level spells may be embedded. A 1st level spell may be repeated up to a maximum of two times a day, and a 2nd level spell up to once a day.

8. Compose III—As Compose I, except that 1st to 3rd level spells may be embedded.

9. Constant I—As Compose I, except the magic of this passage does not fade with the first recitation, but may be repeated so long as that particular copy of the poem remains legible.

10. Daily III—As Daily I, except that 1st to 3rd level spells may be embedded. A 1st level spell may be repeated up to a maximum of three times a day, and a 2nd or 3rd level spell up to once a day.

11. Constant II—As Constant I, except that 1st to 2nd level spells may be embedded.

12. Compose V—As Compose I, except that 1st to 5th level spells may be embedded.

13. Constant III—As Constant I, except that 1st to 3rd level spells may be embedded.

14. Daily V—As Daily I, except that 1st to 5th level spells may be embedded. A 1st level spell may be repeated up to a maximum of five times a day, a 2nd level spell up to three times a day, a 3rd level spell up to two times a day, and a 4th or 5th level spell up to once a day.

15. Compose X—As Compose I, except that 1st to 10th level spells may be embedded.

16. Constant IV—As Constant I, except that 1st to 4th level spells may be embedded.

17. Daily X—As Daily I, except that 1st to 10th level spells may be embedded. A 1st level spell may be repeated up to a maximum of ten times a day, a 2nd level spell up to five times a day, a 3rd level spell up to three times a day, a 4th to 6th level spell up to two times a day, and a 7th to 10th level spell up to once a day.

18. Constant V—As Constant I, except that 1st to 5th level spells may be embedded.

19. Mass Composition—As Compose I, except that multiple spells may be embedded, up to a total of no more than ten spell levels.

20. Lord Compose—As Compose I, except that 1st to 20th level spells may be embedded.

25. Daily XX—As Daily I, except that 1st to 20th level spells may be embedded. A 1st level spell may be repeated up to a maximum of twenty times a day, a 2nd level spell up to ten times a day, a 3rd level spell up to seven times a day, a 4th level spell up to five times a day, a 5th or 6th level spell up to four times a day, a 7th to 8th level spell up to three times a day, a 9th to 13th level spell up to two times a day, and a 14th to 20th level spell up to once a day.

30. Constant X—As Constant I, except that 1st to 10th level spells may be embedded.

50. Compose True—As Compose I, except that 1st to 50th level spells may be embedded.

Notes:

Lyric Ways allows a bard to embed a spell he knows into a poem of at least two lines per level of the spell embedded. The poem can extend beyond those lines, so a 1st level spell can be embedded in a poem of many stanzas. However, the full poem must be recited for the spell to take effect.

Usually, once such a poem has been recited, the spell dissipates, and it may not be recast (although see Daily and Constant, above). Further, the act of copying or translating such a poem does not trigger the spell, nor does it transfer the spell over to the new copy. It is the poem's words that are copied, not the dweomer that weaves the embedded spell into the poem's sounds.

If such a poem is physically altered in a significant way, such as being burnt, effaced, annotated, and so forth, any such embedded spells lose their power and dissipate harmlessly.

For any such embedded spell to take effect, the one reading the poem (who need not be a bard) must know the language that the poem was written in: multiply the reader's ranks of written and spoken language to generate a value between 1 and 100. This value is used as a percentage multiplier for all numeric spell effects (such as range and duration). For EARs, subtract 100 from this value and apply the result to the attack roll (usually resulting in a penalty). For spells that allow resistance rolls, subtract this value from 100 and add the result to all RRs.