Mind over Matter - Chapter 7 (Addendum: instantaneous Powers)

Copyright Phillip A. Ellis © 2013

Edited by Terence Wynne for The Guild Companion

"TBD"

Caster's Lvl – Power Lvl Instantaneous Power
9+ +15
6 – 8 +10
3 – 5 +5
0 – 2 +0
-1 -30
-2 -35
-3 -40
-4 -45
-5 -50
-6 – -7 -70
-8 – -10 -95
-11 – -15 -120
-16 – -20 -170
-21 or more -220

7a.2: Instantaneous Powers Listing

The following alphabetical list notes all those psionic powers that are considered instantaneous for casting purposes.

Addition (Changing: 4.2)
Awake (Body Discipline: 4.1)
Awareness (Mind Detection: 5.2)

Balance True (Mind Discipline: 4.4)
Bladeturning (Telekinesis: 2.3)

Catch (Telekinesis: 2.3)
Ceilingrunning (Body Discipline: 4.1)
Clotting (Metabolic Control: 4.3)
Clotting III (Empath: 5.1)
Clotting True (Empath: 5.1)
Concentration I (Mind Discipline: 4.4)
Concentration VI (Mind Discipline: 4.4)
Concentration VIII (Mind Discipline: 4.4)
Concentration X (Mind Discipline: 4.4)
Cut Repair (Empath: 5.1)
Cut Repair True (Empath: 5.1)

Deflections I (Telekinesis: 2.3)
Deflections II (Telekinesis: 2.3)
Deflections III (Telekinesis: 2.3)
Deflections True (Telekinesis: 2.3)
Deflections V (Telekinesis: 2.3)
Detect Probe (Mind Discipline: 4.4)
Distant Phrase (Telepathy: 2.4)
Distant Telepath True (Telepathy: 2.4)
Divert (Telekinesis: 2.3)
Dodging I (Body Discipline: 4.1)
Dodging III (Body Discipline: 4.1)
Dodging V (Body Discipline: 4.1)
Dodging True (Body Discipline: 4.1)

Empath (Empath: 5.1)
Empathic Bond (Empath: 5.1)
Empathic Bonding (Telepathy: 2.4)
Empathic Trance (Empath: 5.1)
Event Lock (Mind in the Past: 5.3)

False Pattern (Mind Discipline: 4.4)
False Pattern True (Mind Discipline: 4.4)
Far Phrase (Telepathy: 2.4)
Far Speak (Telepathy: 2.4)
Far Telepath True (Telepathy: 2.4)
Flip I (Body Discipline: 4.1)
Flip III (Body Discipline: 4.1)
Flip V (Body Discipline: 4.1)
Fracture Repair (Empath: 5.1)
Fracture Repair True (Empath: 5.1)

Great Leap (Body Discipline: 4.1)
Great Shout (Mind Assault: 3.2)
Great Shout True (Mind Assault: 3.2)

Haste (Body Discipline: 4.1)
Haste True (Body Discipline: 4.1)
Healing (Empath: 5.1)
Hold Breath (Body Discipline: 4.1)

Inkling (Mind's Defense: 4.5)

Landing (Body Discipline: 4.1)
Landing True (Telekinesis: 2.3; Body Discipline: 4.1)
Leaping (Body Discipline: 4.1)
Listen (Telepathy: 2.4)
Locate Attacker (Mind's Defense: 4.5)
Lord Empath (Empath: 5.1)
Lord Metempsion (Possession: 3.3)
Lord Phrase (Telepathy: 2.4)
Lord Telepath (Telepathy: 2.4)

Mask Pain (Metabolic Control: 4.3; Empath: 5.1)
Mask Pain II (Metabolic Control: 4.3)
Mask Pain true (Empath: 5.1)
Mass Empathy (Telepathy: 2.4)
Mass Empathy True (Telepathy: 2.4)
Mass Pattern Analysis (Mind Detection: 5.2)
Mass Speech (Telepathy: 2.4)
Mass Speech True (Telepathy: 2.4)
Master of Self (Body Discipline: 4.1)
Metempsion (Possession: 3.3)
Mind Alert (Mind's Defense: 4.5)
Mind Block (Mind's Defense: 4.5)
Mind Block True (Mind's Defense: 4.5)
Mind Pattern (Mind Detection: 5.2)
Mind Shout I (Mind Assault: 3.2)
Mind Shout II (Mind Assault: 3.2)
Minds Touch (Mind Detection: 5.2)
Minds Touch True (Mind Detection: 5.2)

Neutralize Disease (Metabolic Control: 4.3; Empath: 5.1)
Neutralize Poison (Metabolic Control: 4.3; Empath: 5.1)

Orientation (Teleportation: 4.6)

Pain Relief (Metabolic Control: 4.3)
Pain Relief True (Metabolic Control: 4.3; Empath: 5.1)
Past Analysis (Mind in the Past: 5.3)
Past Patterning (Mind in the Past: 5.3)
Pattern Analysis (Mind Detection: 5.2)
Pattern Store (Possession: 3.3; Mind Detection: 5.2)
Phantasm I (Illusion: 3.1)
Phrase I (Telepathy: 2.4)
Phrase II (Telepathy: 2.4)
Phrase III (Telepathy: 2.4)
Phrase True (Telepathy: 2.4)
Presence (Mind Detection: 5.2)
Presence True (Mind Detection: 5.2)
Proximity Warning (Mind Detection: 5.2)
Proximity Warning True (Mind Detection: 5.2)
Psion Citadel (Mind's Defense: 4.5)
Psion Defense (Mind's Defense: 4.5)
Psion Veil (Mind Detection: 5.2)

Ready Block (Mind's Defense: 4.5)
Ready Metempsion (Possession: 3.3)
Reaiming (Telekinesis: 2.3)
Regeneration (Metabolic Control: 4.3; Empath: 5.1)
Regeneration true (Empath: 5.1)
Renewal True (Metabolic Control: 4.3)
Resist Disease (Metabolic Control: 4.3)
Resist Poison (Metabolic Control: 4.3)
Resist Probing (Mind Detection: 5.2)
Resist probing True (Mind Detection: 5.2)
Resist Stun (Metabolic Control: 4.3)
Retaliation True (Mind's Defense: 4.5)

Speak I (Telepathy: 2.4)
Speak II (Telepathy: 2.4)
Speak III (Telepathy: 2.4)

Telepath I (Telepathy: 2.4)
Telepath II (Telepathy: 2.4)
Telepath True (Telepathy: 2.4)
Tissue Repair (Empath: 5.1)
Tissue Repair True (Empath: 5.1)
Trance (Metabolic Control: 4.3)
Transfer I (Empath: 5.1)
Transfer II (Empath: 5.1)
Transfer True (Empath: 5.1)
Truth (Mind's Truth: 5.5)
Truth III (Mind's Truth: 5.5)
Truth V (Mind's Truth: 5.5)

Unstun I (Metabolic Control: 4.3)
Unstun III (Metabolic Control: 4.3)

Wallrunning (Body Discipline: 4.1)