HARP Something Wicked Preview: Three Spells

Copyright Nicholas HM Caldwell and Iron Crown Enterprises Ltd © 2018

Edited by Peter Mork for The Guild Companion

"[High Platform] creates a transparent disc of force."

Poison Resistance

PP Cost: 4
Range: Touch
Duration: 2 rounds/rank
Spell Type: Utility
RR: --
Spheres: Demonologist Circle, Ranger Sphere
Description: The target receives a bonus of +10 to all Resistance Rolls versus poison for the duration of this spell.

Scaling Options

  • Increase Bonus (to +20): +4 PP
  • Increase Bonus (to +30): +8 PP
  • Increase Bonus (to +40): +12 PP
  • Increase Bonus (to +50): +16PP
  • Increase Targets (per extra target) : +4 PP
  • Increase Duration (5 rounds/rank): +4 PP
  • Increase Duration (10 rounds/rank): +6 PP
  • Increase Duration (1 minute/rank): +8 PP
  • Increase Duration (10 minutes/rank): +9 PP
  • Increase Duration (1 hour/rank): +10 PP

High Platform

PP Cost: 6
Range: Touch
Duration: 2 rounds/rank
RR: --
Spell Type: Utility
Spheres: Warrior Mage Sphere
Description: Creates a transparent disc of force up to 5'R at the point touched. Simply by concentrating, the caster can move the disc in any direction at a rate of 15' per round (5 mph) and rotate the disc in any direction. In the base form, the disc can only support the caster's weight and has 5 hits per rank.

Scaling Options

  • Increase Duration (5 rounds/rank): +3 PP
  • Increase Duration (10 rounds/rank): +4 PP
  • Increase Duration (1 minute/rank): +5 PP
  • Increase Radius (to 10'R): +2 PP
  • Increase Carried Mass (by 10 pounds per rank): +6 PP
  • Increase Carried Mass (by 100 pounds per rank): +12 PP
  • Increase Speed (per extra 5 mph – 15' per rnd): +2 PP

Unknot

PP Cost: 2
Range: Touch
Duration: --
Spell Type: Utility
RR: --
Spheres: Universal
Description: Caster causes a knot to untie itself. This spell will only affect non-magical items (magical rope is not affected) and knots tied with a Light (or easier) Rope Mastery maneuver.

Scaling Options

  • Increase Difficulty (for each Difficulty level above Light): +2 PP
  • Increase Range (to 10’): +2 PP